HARD WORKIN V2


hard-workin-v2_1

hard-workin-v2_2

Description:
I wanted to create a map that was geared more toward large tractors and equipment. I also tried to use a more logical layout without random barns scattered about and where livestock was located closer to the main farm. I also wanted the ability to put the plow to more good use other than just joining fields.

Features:
All default gameplay, so no mods needed.
A total of 12 fields are available, but field 1 ( at farm ) is the only one that’s ready to reap. All other fields will have to be purchased, cleared of trees and stumps, plowed, tilled, then sown ( that’s why this map is called “Hard Workin” ).
Collectable Gold Coins.
AI Pedestrian and Car traffic
Custom models and textures ( and some hidden goodies ).
Demand and custom transport / mowing missions.
Perfect for working with large tractors and equipment.
Good for those who like working at night.
Gentle hills and level areas for placeables and custom arrangement.

All default sell points:
Grain, wheat, corn, rape, logs, eggs, wool, wood chips, potatoes, sugarbeats.

All standard locations:
Store, Warehouse, Freight Yard, Lumberyard, BGA, BHP, Garden Center, Four Mill, Restaurant.

A more modern, medium sized town to cruise in

Credits:
theWOODman and Giants Software team

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